Every beast type now charges an active ultimate — from Permafrost's ice storm to Shell Mortar's barrage. Plus two new modes: Draft (pick 1 of 3, six times) and the Daily Challenge with the same seeded deck for everyone. Beasts now gain XP across matches, role synergies buff your team, and a versus screen and kill-cam round out the presentation. littlecyberbeasts.com is live!
The whole game is now playable in English, German and Spanish, crowned by a brand-new neon logo and paw favicon.
Four arena looks (neon, glacier, inferno, vapor), 12 achievements with lifetime stats, a local hotseat duel on one keyboard, and full touch support for phones.
Pickups spawn mid-board (energy, heal, overcharge), the endless Survival mode ramps up wave after wave, and campaign level 11 pits you against a giant Rage Badger boss that hunts freely across the board.
An 11-level campaign with beast unlocks, three AI difficulty levels with counter-picking and lane blocking, health bars, damage numbers, an arena announcer and end-of-round stats with an animated MVP.
Twelve cyber beasts with real 3D models, four obstacle types, a pre-match loadout screen and the neon arena that started it all.